Clampere's law
Explains the physics of switchable magnetic clamps using magnetostatics and interactive simulations.
Jason Cole is a physicist turned software engineer from Bristol, working on next-generation data analytics at Count. He writes about physics, mathematics, data visualization, and software engineering, with work featured across major media outlets.
65 articles from this blog
Explains the physics of switchable magnetic clamps using magnetostatics and interactive simulations.
A software engineer rebuilds their blog from WordPress to a custom static site, detailing the migration process and tech stack.
A technical exploration of strategies for generating non-conflicting z-index values in 2D software to prevent object bunching and ensure efficient updates.
A technical analysis of UK rainfall data, covering data scraping, visualization, and processing using Python and APIs.
A mathematical and computational exploration of the probability of a coin landing on its edge, inspired by Matt Parker's question about a 'three-sided coin'.
A technical exploration of creating interactive Newton fractals using WebGL and GPU shaders, inspired by a 3Blue1Brown video.
A critique of MATLAB's flaws and a nostalgic look at its unique productivity features for scientific computing, with suggestions for improvement.
A physics analysis of the optimal angle to jump from a swing for maximum distance, contrasting it with simple projectile motion.
A mathematical analysis of why a garden sprinkler waters unevenly, deriving equations for water distribution and proposing a technical fix.
A technical guide to calculating sunlight exposure in a garden using solar position algorithms and interactive web tools.
A mathematical analysis of the brachistochrone problem applied to optimizing the Cooper's Hill Cheese-Rolling competition.
A technical exploration of infection dynamics using a simple agent-based model written in C++.
Analyzing UK river flood data using an environmental API and Python to understand storm impacts.
A mathematical exploration of wrapping presents efficiently using geometry and optimization to minimize paper waste.
Explores signed distance fields (SDFs) for 3D shape rendering, including boolean operations and real-time cross-section generation.
A mathematical analysis of OnePlus 7 Pro camera performance using convolution and Fourier theory to compare image resolution across lenses.
A developer describes creating a 3D wedding app using Unity and Blender, sharing cost data and coding details.
A technical analysis and simulation of the 'walkie-talkie' building's solar death ray using Blender and Python ray tracing.
A data-driven analysis exploring the uniqueness of London tube stations sharing no letters with certain words, using Python and Node.
A mathematical optimization problem to find the ideal speed bump shape that minimizes vertical acceleration, using calculus of variations.