Learning Blender in public, a great resource, video game testing advice
Podcast episode discussing learning Blender for game asset creation and the importance of multi-device testing for app/game performance.
Podcast episode discussing learning Blender for game asset creation and the importance of multi-device testing for app/game performance.
A technical analysis and simulation of the 'walkie-talkie' building's solar death ray using Blender and Python ray tracing.
Using Blender to create 3D histograms of London rail station data, moving beyond Matlab's plotting capabilities.