Dew Drop – January 14, 2026 (#4582)
A daily tech link roundup covering AI, web development, .NET, Windows, and software engineering news and tutorials.
A daily tech link roundup covering AI, web development, .NET, Windows, and software engineering news and tutorials.
Explains why using Data URLs in glTF 3D models harms performance and recommends better packaging methods for real-time applications.
A guide to selecting optimal texture formats for WebGL and WebGPU applications, focusing on performance, memory usage, and avoiding framerate stalls.
A technical guide on creating 3D glTF models programmatically using JavaScript and the glTF Transform library.
A developer shares personal recommendations for three high-quality web development courses covering Three.js, D3 data visualization, and CSS for JS developers.
A technical guide on implementing volumetric refraction in glTF 2.0 using extensions and scripting, with a focus on web and realtime 3D graphics.
A technical exploration of creating interactive Newton fractals using WebGL and GPU shaders, inspired by a 3Blue1Brown video.
A beginner's guide to creating low-poly 3D scenes using the web-based design tool Spline, highlighting its ease of use for newcomers.
Introduction to Three.js NodeMaterial, a node-based system for creating custom shaders and effects in 3D web graphics.
A technical exploration of using SVG's <foreignObject> and canvas to render interactive DOM elements as textures in WebGL, bypassing manual font/layout work.
A developer builds a web-based version of the rhythm game osu! using JavaScript, WebGL, and Web Audio to decompress, decode, and play user-created beatmaps.