You win some, you lose some, you talk some
A developer shares a Scrabble tournament result and announces an upcoming tech talk on error handling and Murphy's Law in programming.
A developer shares a Scrabble tournament result and announces an upcoming tech talk on error handling and Murphy's Law in programming.
Developer discusses rewriting a Java GUI client for Poliqarp, focusing on code cleanup and new protocol integration.
Explains how symlinks affect directory navigation in Unix shells vs. programming languages like Python, highlighting the 'cd -P' option.
An analysis of 'sympathy crunch' and work-life balance issues at video game developer Bioware, based on archived forum posts and employee accounts.
How the developers used Pylint to refactor and clean up the codebase for the Entertainer media center software.
A Common Lisp library for handling netstrings, now available on GitHub and asdf-installable.
Guide to installing and using Compcache on Linux to optimize RAM usage through compression, improving system performance.
A technical exploration of implementing JSON-RPC communication between Common Lisp and C, including netstring encoding and protocol details.
A personal account of attending the European Common Lisp Meeting 2008, covering technical talks on Lisp applications and development insights.
A guide to creating effective presentations using LaTeX, Beamer, and KeyJNote for clean design and stylish delivery.
A guide to customizing Ubuntu 8.04 after installation, covering font rendering, console fonts, and Emacs configuration.
A developer shares their experience overcoming LaTeX macro limitations while writing a technical specification, detailing a solution for using the \verb command.
A developer's critique of Kent Beck's TDD book, highlighting its shortcomings in addressing legacy code and retroactive testing.
A programmer's first blog post introducing their Python-focused blog and involvement with the Entertainer Media Center project.
Dan Weinreb's rebuttal to Richard Stallman's account of the Symbolics and LMI Lisp machine companies, arguing Stallman's version is biased and inaccurate.
The early development history of the online game SubSpace, from its 1995 inception to its troubled 1998 retail release.
A software engineer and DevOps architect shares his passion for technology, open-source projects, and self-hosted services.
A developer shares his personal recommendations for computer gear, office equipment, and podcasting tools that he uses daily.
A software developer shares a list of influential books that helped advance their career and improve their programming skills.
An introduction to Matt, a software engineer who builds apps on YouTube, organizes tech events, and works in healthcare tech.