The cost of convenience
A developer analyzes what makes a good developer experience, focusing on the inconsistent and 'lumpy' nature of the Web Platform's APIs and abstractions.
A developer analyzes what makes a good developer experience, focusing on the inconsistent and 'lumpy' nature of the Web Platform's APIs and abstractions.
Developer updates on vdirsyncer rewrite progress, async API considerations, and improvements to darkman and KeePassXC tools.
A developer's first experience trying OData, describing it as 'REST on steroids' and comparing it to standard REST APIs and GraphQL.
Explains how to combine Swift protocols using inheritance and type-constrained extensions for flexible, reusable code.
Announcing the 1.0.0 Release Candidate for IdempotentAPI, a .NET library for building fault-tolerant, idempotent Web APIs in distributed systems.
Explores why successful tech products often prioritize familiar user experiences over unique, novel features, using examples like Astro and Supabase.
A TypeScript talk write-up on creating advanced types for the Commander.js library to improve CLI development safety and developer experience.
A deep dive into when and how to use Java's Optional type, analyzing common arguments and alternatives like method overloading.
Tips for designing robust and user-friendly Go APIs, focusing on proper use of Context and goroutine lifecycle management.
A reflection on API design and developer responsibility, using a historical Windows Kernel function as a case study.
Explains how to make Swift's new async/await system APIs work on older iOS versions using continuations.
A technique using a Backport struct to simplify writing Swift code that supports multiple iOS/Swift versions, making availability checks cleaner.
Explores how reusable APIs can reduce complexity in microservices architecture and discusses the benefits and challenges of implementation.
Explores ASP.NET 6.0 Minimal APIs, discussing their benefits, addressing common concerns, and comparing them to traditional MVC.
A nuanced look at using named arguments in PHP open source projects, addressing maintainer concerns about backwards compatibility and cleaner syntax.
Explains the core concepts of Event-Driven Architecture, comparing commands, queries, and events for building decoupled systems.
Guidelines for creating effective Software Development Kits (SDKs) with a focus on developer experience, simplicity, and user-centric design.
A tutorial on implementing enum-like behavior in Go using custom types and iota for type safety and better API design.
A developer's guide to designing the API and data structure for a custom React tree table component, inspired by MacOS Finder.
A guide on the impact of breaking changes in software libraries, with advice on when to use them and how to manage them for users.