I’m doing a new talk and looking to do it at more events
A designer announces a new conference talk about iterative UX design for diverse devices and invites speaking opportunities at tech events.
A designer announces a new conference talk about iterative UX design for diverse devices and invites speaking opportunities at tech events.
Explains why good Core Web Vitals scores don't guarantee a good user experience, arguing performance is about user goals, not just metrics.
Explores user interfaces for LLMs that minimize text chat, using clicks and user context for more intuitive interactions.
Explains the CSS :focus-visible pseudo-class, detailing when browsers show focus styles for accessibility without compromising design aesthetics.
Argues that deploys and releases are distinct concepts and that relying on deploys to change user experience is problematic.
A critique of modern web frameworks prioritizing developer experience over user performance, focusing on bloated JavaScript bundles and their real-world impact.
The article argues that focusing on fixing 'Unhappy Paths'—user experience hurdles and errors—is crucial for product adoption, often more than optimizing the ideal 'Happy Path'.
A developer argues for prioritizing web apps over native apps, citing accessibility, storage, and security benefits of the web platform.
A comprehensive guide to frontend monitoring techniques, tools, and implementation for developers to track performance, errors, and user experience.
An analysis questioning the need for simulated travel in the Metaverse, arguing for instant teleportation over tedious virtual commutes.
Improving the user experience for deleting tasks in a Django app by returning users to their previous position.
A critique of the Spotify iOS app's persistent bugs, focusing on broken video podcast playback and unreliable offline downloads.
Argues against desktop-first web design, advocating for a mobile-first approach to improve user experience across all devices.
A developer shares common tips and feedback from reviewing over 10 iOS app press kits, focusing on content, screenshots, and asset presentation.
Explains survivorship bias in web performance, using examples like Project Feather to show how missing data from failed users skews metrics.
A web developer explains their decision to finally install an ad blocker after encountering intrusive ads and slow-loading pages during research.
Explores why successful tech products often prioritize familiar user experiences over unique, novel features, using examples like Astro and Supabase.
A critique of the modern web's shift from a culture of free sharing to one focused on extracting value and monetizing users.
A developer's critique of Twitter's algorithmic Home feed, explaining why it failed to show relevant tech content and seeking alternatives.
A guide for developers on creating effective App Store screenshots to improve app visibility and downloads.