SFML + Flecs Breakout Clone
A developer shares their journey building a 2D game engine and a Breakout clone using C++, SFML, and the Flecs ECS library.
A developer shares their journey building a 2D game engine and a Breakout clone using C++, SFML, and the Flecs ECS library.
A developer recounts their experience participating in Ludum Dare 33, a game jam, detailing their technical challenges and tools used.
A developer's entry for the Ludum Dare 29 game jam, detailing their tech stack and preparation using C++ and SFML.
A developer announces their participation in Ludum Dare 22, outlining their tech stack (C++, SFML, sfxr, LMMS) for the game jam.
A developer shares their game 'My Minions', a music and circuit creation game with path-building mechanics and minion control.
A developer plans to participate in the Ludum Dare game jam, detailing the tools and libraries they'll use for game creation.