Jonas Hietala 4/25/2014

Ludum Dare 29 Entry

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The article is a developer's personal log for participating in the Ludum Dare 29 game jam. It details their chosen technology stack, including C++, the SFML graphics library, sfxr for sound, and mtpaint for graphics. It also mentions a custom timelapse tool and the commitment of a weekend to the project, providing a link to the GitHub repository.

Ludum Dare 29 Entry

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