RxSwift @ NSMeetup
A beginner's talk on reactive programming with RxSwift, explaining core concepts and sharing demo resources.
A beginner's talk on reactive programming with RxSwift, explaining core concepts and sharing demo resources.
A developer shares the journey of porting an old game to a mobile app with a Cloud backend, detailing technical challenges and announcing a beta test.
Tips for improving Xcode Run Script Build Phases by extracting scripts to separate files for better readability and maintainability.
A technical guide exploring Swift's Unicode-compliant string handling, focusing on CharacterView and encoding-specific views for developers.
Guide to fixing compatibility issues when building iOS 10 games with Game Maker Studio 1.4 and Xcode 8, covering provisioning and plist settings.
A developer announces and shares thoughts on preparing for their first major conference talks at NSSpain and FrenchKit, focusing on Swift and live-coding challenges.
A developer details using Charles Proxy as an alternative to Adobe's Bloodhound tool for testing analytics calls in a mobile app, overcoming SSL and request-blocking issues.
Explores enhancing Swift MVVM architecture using Protocol-Oriented Programming and Objective-C runtime for better view-model binding and reusability.
Explains the difference between implicitly unwrapped and force unwrapped optionals in Swift, highlighting their dangers and appropriate use cases.
A developer advocates for investing time in building internal tools and processes to automate repetitive tasks and improve efficiency in software development.
A guide to setting up a custom pre-commit Git hook for iOS projects to prevent common issues like misplaced views and focused tests.
Explains the dangers of force unwrapping Swift optionals (!) and why it should be avoided, promoting safer alternatives like optional binding.
Explains how to use the Swift Either enum for type-safe handling of two possible value types, with a practical example for table view data sources.
Tools and tips for managing multiple Xcode versions, especially beta releases, to streamline iOS/macOS development workflows.
A quick reference for iOS/macOS developers on configuring NSDateFormatter to parse standard JSON date strings (ISO 8601 format).
A cheatsheet and Swift code sample for navigating Apple's ClockKit complication families and templates for watchOS 5 development.
A guide on starting with automation in software development, focusing on repetitive tasks and multi-step processes to improve workflows.
A guide to using OHHTTPStubs, a Swift library for stubbing network requests in unit tests to make them faster and more reliable.
Explains why network calls are problematic in iOS unit tests and how to decouple from the network using stubs or protocols.
A guide for iOS developers on using Bundler to manage Ruby tool dependencies like CocoaPods and Fastlane, ensuring consistent project setups.