SSRS: Which server sent my e-mail subscription?
Troubleshooting a rogue SSRS e-mail subscription by analyzing e-mail headers to identify the sending server.
Troubleshooting a rogue SSRS e-mail subscription by analyzing e-mail headers to identify the sending server.
A hands-on guide to installing and configuring the Windows Azure Services for Windows Server technical preview in a private datacenter environment.
An update to the -prefix-free library addressing CSS gradient angle changes in modern browsers to ensure compatibility.
A technical guide on configuring OBIEE and TimesTen connectivity within Oracle Exalytics, covering configuration files and setup scenarios.
Discusses the critical role of well-designed APIs in software development, using personal experience with Python's Requests library as a key example.
A guide to fixing multimedia buttons, subwoofer, and ethernet issues on an Asus N56VZ laptop running Ubuntu 12.04.
Using Heroku Postgres Dataclips to quickly prototype and test API endpoints by exposing SQL query results as JSON, CSV, or XLS.
A technical interlude in a Clojure roguelike tutorial series, focusing on refactoring code and solving a protocol/macro problem for entity systems.
Part 5 of a series on implementing a roguelike game in Clojure, covering adding multiple entities, lichen monsters, and game mechanics.
Part 4 of a series on implementing a roguelike game in Clojure, covering refactoring, entities, protocols, player display, movement, and digging.
A technical blog post about refactoring a Clojure roguelike game, covering record creation, update-in, and namespaces.
A technical tutorial on implementing viewport scrolling and refactoring UI drawing code for a roguelike game written in Clojure.
Explores the new Logical SQL Diagnostic view in OBIEE 11.1.1.6.2 BP1, a debug feature for analyzing report queries.
A technical blog post detailing the implementation of a world-smoothing algorithm using cellular automata in Clojure for a roguelike game development series.
Argues against personal dashboards in modern web design, citing information overload and user preference for focused, task-specific interfaces.
A technical guide on applying the OBIEE 11.1.1.6.2 BP1 patch bundle using opatch on a Linux environment.
Part 3.1 of a series on implementing a roguelike game in Clojure, covering world generation and display code.
Explains how to configure IIS settings and override parameters in Windows Azure Web Sites to run a PHP WebDAV server.
A developer reverse engineers the Logitech K750 keyboard's battery and light sensor to create Linux support, detailing the USB sniffing process.
A technical walkthrough of implementing a game loop and UI system in Clojure, inspired by a roguelike tutorial.