Design Your First iPhone App
A beginner's guide to designing and building your first iPhone app, covering tools, planning, and learning resources.
A beginner's guide to designing and building your first iPhone app, covering tools, planning, and learning resources.
A developer's plan to deepen their technical knowledge by asking 'How?' and 'Why?' about iOS development tools like Xcode and CocoaPods.
A developer shares a workaround for Xcode 5 GM crashing during App Store submission, using Terminal and Application Loader.
A developer shares technical discoveries from July, covering Rails 4, iOS, Ruby gems, JavaScript tools, and sysadmin tips.
Quick tip for debugging iOS apps in Visual Studio using Xamarin and the iPhone Simulator by setting the correct platform.
A quick guide explaining how to use the $(inherited) flag in CocoaPods to resolve Xcode build setting conflicts.
A guide on using Xcode Run Scripts to enforce code conventions by failing builds and providing jump-to-error functionality for developers.
Introducing Crafter, a Ruby gem to automate and standardize Xcode project setup for iOS/macOS development, saving time on configuration.
An introduction to CocoaPods, a dependency manager for Objective-C projects, covering installation and basic usage.
A guide on using Charles Proxy to simulate 3G network conditions for testing iOS and mobile app performance.
Explains why OCUnit test files in Objective-C only need a .m implementation file and don't require a separate .h header.
A developer announces the reboot of their blog, focusing on iOS development content and personal thoughts, moving away from Twitter's limitations.
A guide to setting up and writing unit tests for iOS apps in Xcode 4, covering project configuration, resource management, and bundle paths.
A technical talk on Apple's Core Animation framework, covering layers, implicit/explicit animations, and advanced techniques like a multi-touch Bézier editor.
Explores Siri's potential to revolutionize iOS app development through voice recognition and an open API for innovative software.
A tutorial on implementing parameterized (data-driven) test cases in the OCUnit framework for Objective-C, using a date conversion class as an example.
A portfolio showcasing Andrew Bancroft's 15+ years of experience in software development, data analytics, and leading tech projects across various industries.
A guide to advanced LLDB debugging techniques for iOS developers, covering variable inspection, breakpoints, watchpoints, and SwiftUI diagnostics.