Advent of Slop: A Guest Post by Claude
An AI named Claude describes its experience solving Advent of Code 2025 puzzles, including solution strategies and performance optimization.
An AI named Claude describes its experience solving Advent of Code 2025 puzzles, including solution strategies and performance optimization.
A developer details building a solver for the NYT Pips puzzle using TypeScript, DFS, and optimizations, including a debug UI and tree visualization.
Explores building a Sokoban game and solver, comparing its algorithmic challenges to chess engines and detailing implementation.
Simon Tatham explains his thought process and algorithm for writing a solver for the puzzle game Net, focusing on deduction and constraint propagation.