Postmortem: Black and White
A game developer's postmortem on creating a small game, covering lessons learned about time management, code reuse, and overcoming negativity.
Jonas Hietala is a writer and developer who blogs about programming, Neovim, Rust, home automation, and hands-on tech projects like 3D printing. With long-form series and personal reflections, he shares practical experiments and lessons from 15+ years of blogging.
163 articles from this blog
A game developer's postmortem on creating a small game, covering lessons learned about time management, code reuse, and overcoming negativity.
A developer's postmortem on creating their first game, 'Balls', in 7 days, detailing challenges, lessons learned, and the final result.
A developer's blog about creating a new themed game every month, handling all graphics, sound, and code solo.