The Making of Circuits Royale, a Communal Word Game for the Web
The development story of Circuits Royale, a fast-paced, communal web-based word game powered by LLMs for real-time validation.
The development story of Circuits Royale, a fast-paced, communal web-based word game powered by LLMs for real-time validation.
A developer details the technical reboot of their game 'Project Hack', including engine evaluation (Unreal, Godot, Unity) and architectural improvements for multiplayer.
An indie developer shares their journey switching from Unity to Unreal Engine 5 for their game Project Hack, focusing on multiplayer and cross-platform challenges.
A developer shares their experience switching from Unity to Unreal Engine for an idle game project, detailing challenges and learnings.
The early development history of the online game SubSpace, from its 1995 inception to its troubled 1998 retail release.