Card Grammar - Teaching Machines the Rules of Complex Card Games
Exploring the limits of automated card game design by stress-testing a pipeline against 13 influential card games.
Exploring the limits of automated card game design by stress-testing a pipeline against 13 influential card games.
Explores how AI designs card games by formalizing human design processes, using Race for the Galaxy as a case study.
Puzzmo shifts from a 'friends' to a 'follows' social model to prioritize friend-based leaderboards and reduce competitive pressure from global rankings.
A developer describes using ChatGPT to research game theory and implementing a token-based conflict system in a simulated town game.
A developer describes using ChatGPT to research state formation theory and applying it to tweak a game's token economy and raid mechanics.