The next game in development
A developer shares progress on creating a 3D version of their game using Unity, focusing on building a random level generator.
A developer shares progress on creating a 3D version of their game using Unity, focusing on building a random level generator.
A programmer reflects on 15 years of blogging, from documenting game prototypes to finding value in writing for clarity and sharing ideas.
A developer's first impressions and review of the Godot game engine, covering its interface, scene system, scripting options, and pros/cons.
An overview of the Godot game engine, comparing it to other options and showcasing its features for 2D/3D game development.