What I use, 2024 edition
The creator of the Gleam programming language shares his 2024 tech setup, including hardware, software tools, and development environment preferences.
Louis Pilfold is a software developer and creator of the Gleam programming language, sharing insights on programming languages, BEAM, Elixir, and software tooling through writing, speaking, and tutorials.
9 articles from this blog
The creator of the Gleam programming language shares his 2024 tech setup, including hardware, software tools, and development environment preferences.
Explores the complexities of adding metaprogramming to the Gleam language, discussing design considerations and potential impacts.
The creator of the Gleam programming language details his 2023 tech setup, including hardware, peripherals, and ergonomic choices.
Announcing the launch of a comprehensive Gleam programming language syllabus on the Exercism platform, including lessons and exercises.
A tutorial on integrating Gleam JS, a compile-to-JavaScript language, with an Elixir Phoenix application to build a frontend.
A developer's hands-on experience deploying a Gleam web application to the fly.io platform-as-a-service, evaluating its onboarding and deployment process.
Gleam v0.11 release notes covering new record update syntax, number literals, type holes, compiler improvements, and the new HTTP library.
Gleam v0.10 introduces module constants and bit string syntax, enhancing the functional programming language's expressiveness and efficiency.
Gleam v0.9 introduces the `try` keyword for cleaner error handling and adds opaque types for better API design.