VTX5000: Part 5 - Rendering
Technical article detailing rendering Viewdata 40x24 frames on a ZX Spectrum, covering control codes, cursor handling, and display buffer logic.
Technical article detailing rendering Viewdata 40x24 frames on a ZX Spectrum, covering control codes, cursor handling, and display buffer logic.
Deep dive into the VTX5000 terminal's Z80 machine code for 8251 USART communication, buffer management, and keyboard scanning.
Deep dive into the VTX5000's 8KB ROM, covering memory paging, Z80 machine code, and trampoline routines for Spectrum integration.
A developer recounts debugging a bizarre bug in a custom calculator kernel that only manifested when no breakpoints were set.