[Web dev for beginners] Plain objects in JavaScript
A beginner's guide to creating and using plain objects in JavaScript, including properties, methods, and a practical flash card app project.
A beginner's guide to creating and using plain objects in JavaScript, including properties, methods, and a practical flash card app project.
Explains a JavaScript pattern for properties with dynamic defaults that become writable after being explicitly set.
An explanation of the Symbol primitive in JavaScript and TypeScript, covering creation, uniqueness, and use cases.
A guide to robustly copying object properties in JavaScript, handling edge cases like accessors and native properties.