Compete against the dishwasher!
A developer reflects on game development lessons from a Factorio modding project, emphasizing small iterations and playtesting over long, grueling development cycles.
A developer reflects on game development lessons from a Factorio modding project, emphasizing small iterations and playtesting over long, grueling development cycles.
Argues for agile software development by contrasting it with traditional book publishing, emphasizing early delivery and fast feedback loops.
A developer draws parallels between a design museum exhibition and software development, exploring coding as an art form and the importance of feedback loops and simplicity.
A developer's professional review of 2015, detailing progress on open-source projects like ControlsFX, LibFX, and FindBugs based on yearly resolutions.