Jonas Hietala 4/28/2014

Mining Incorporated (unfinished)

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The article details the author's experience attempting to create a large-scale game, 'Mining Incorporated', for the Ludum Dare 29 game jam. It explains the game's core mechanics of room building, resource mining, and worker management, and provides a link to the source code on GitHub. The piece reflects on the challenges of scope and time management during a short development sprint.

Mining Incorporated (unfinished)

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