The Making of a Logo
A developer details the creative and technical process of redesigning a logo, from sketching to 3D modeling and printing.
Paul Lewis is a Software Engineer at Google Labs in London, sharing deep insights on web performance, front-end development, SVG workflows, and animation techniques.
6 articles from this blog
A developer details the creative and technical process of redesigning a logo, from sketching to 3D modeling and printing.
A developer's personal update after 6 years, covering career moves from Google to Spotify, work on Chrome DevTools, and reflections on web development trends.
Analyzes how modern JavaScript frameworks like Preact handle component prioritization during boot, questioning if they optimize for key web performance metrics.
Explores performance-friendly techniques for creating flexible, animatable shadows in responsive web design, comparing CSS box-shadow and filter approaches.
Explains the multi-process and multi-threaded architecture of a web browser's rendering engine, focusing on the Compositor, Main, and GPU threads.
Explains how the experimental createImageBitmap API can move image decoding off the main thread to prevent jank and checkerboarding in web apps.