Vincent Warmerdam 7/1/2026

mossballs

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This article describes the author's experience creating a small game called 'mossballs' using PICO-8, a constrained game development platform. It covers the technical limitations of PICO-8 (65,536 characters and 8,192 tokens), the challenge of implementing AI within those constraints, and the author's attempt to use auto-research for heuristic development. The post also offers the game for play and download, and includes a promotional note for the author's Substack newsletter.

mossballs

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