Upgrading Endless Hurdles to Godot 4.4
Read OriginalThe article details the process of updating the game 'Endless Hurdles' from Godot 4.2 to 4.4. The author describes the minimal changes required, primarily converting float types to Vector2 for physics calculations like gravity, and how they used ChatGPT to assist. The upgrade was successful, allowing the developer to move on to adding new game features and levels.
0 comments
Comments
No comments yet
Be the first to share your thoughts!
Browser Extension
Get instant access to AllDevBlogs from your browser
Top of the Week
1
2
Better react-hook-form Smart Form Components
Maarten Hus
•
2 votes
3
AGI, ASI, A*I – Do we have all we need to get there?
John D. Cook
•
1 votes
4
Quoting Thariq Shihipar
Simon Willison
•
1 votes
5
Dew Drop – January 15, 2026 (#4583)
Alvin Ashcraft
•
1 votes
6
Using Browser Apis In React Practical Guide
Jivbcoop
•
1 votes