Dan Luu 5/31/2008

Work-life balance at Bioware

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This article examines the controversial practice of 'sympathy crunch' at Bioware, where employees were required to stay at the office because other teams were working overtime. It compiles evidence from archived forum threads, a 2011 blog post by a former director, and a 2013 recruiting post, suggesting the issue persisted for years. It also includes anonymous employee accounts alleging a stressful work culture and unfair termination practices.

Work-life balance at Bioware

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