Benny Cheung 3/16/2026

AI Playtesting - When Your Board Game Tests Itself

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This article details a project that teaches AI to playtest board games. It describes a system where a designer converses with an AI (Nova) to get instant feedback on game balance, strategic depth, and rule clarity, bypassing traditional prototyping and human playtesting bottlenecks. It covers the hybrid approach using LLMs and algorithms, what metrics the system detects, and current limitations.

AI Playtesting - When Your Board Game Tests Itself

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