Andrew Kelley 4/2/2011

Lemming - PyWeek #12 Game Development Journal

Read Original

This article is a detailed development log from a programmer participating in the PyWeek #12 game jam. It chronicles the creation of a side-scrolling platformer called 'Lemming,' covering technical challenges like using pyglet, managing frame rates, tile-based levels, sprite batching, and bug fixes. The author shares progress updates, code statistics, feature implementations (like character control transfer on death and power-ups), and tools used, such as Tiled for level editing.

Lemming - PyWeek #12 Game Development Journal

Comments

No comments yet

Be the first to share your thoughts!

Browser Extension

Get instant access to AllDevBlogs from your browser

Top of the Week