Combinatorial coordinates for the aperiodic Spectre tiling
Read OriginalThis detailed technical article by Simon Tatham presents a method for generating the aperiodic Spectre tiling using combinatorial coordinates. It builds on previous work for Penrose and hat tilings, explaining the algorithm's adaptation to the chiral Spectre tile, which tiles the plane using only a single handedness. The content covers the tile's structure, transitions, and coordinate numbering system.
Comments
No comments yet
Be the first to share your thoughts!
Browser Extension
Get instant access to AllDevBlogs from your browser
Top of the Week
1
Quoting Thariq Shihipar
Simon Willison
•
2 votes
2
Using Browser Apis In React Practical Guide
Jivbcoop
•
2 votes
3
Top picks — 2026 January
Paweł Grzybek
•
1 votes
4
In Praise of –dry-run
Henrik Warne
•
1 votes
5
Deep Learning is Powerful Because It Makes Hard Things Easy - Reflections 10 Years On
Ferenc Huszár
•
1 votes
6
Vibe coding your first iOS app
William Denniss
•
1 votes
7
AGI, ASI, A*I – Do we have all we need to get there?
John D. Cook
•
1 votes
8
Dew Drop – January 15, 2026 (#4583)
Alvin Ashcraft
•
1 votes