Samuel Kahn 2/19/2020

Plastic SCM Source Control for game development

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This article provides a detailed analysis of Plastic SCM as a source control solution for game development. It covers the system's history, its shift to a per-changeset model, interoperability with Git, and its focus on advanced diff/merge tools. The author evaluates its promises of combining Git's benefits with Perforce's speed and enterprise features.

Plastic SCM Source Control for game development

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