Marco Arena 4/25/2024

SObjectizer Tales – Epilogue

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This article is the epilogue to a 30-part series on using the SObjectizer actor framework in C++. It summarizes the journey of developing 'calico', an image acquisition and processing application, covering agents, message passing, and dispatchers. The author provides a recap, notes missing features, and offers suggestions for getting started with SObjectizer and the actor model paradigm.

SObjectizer Tales – Epilogue

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