Marco Arena 2/29/2024

SObjectizer Tales – 21. Performance, part 2

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This technical article, part of the SObjectizer Tales series, delves into performance analysis within the C++ actor framework. It discusses key metrics like throughput and latency, examining how factors such as arrival rate, waiting time, and service time influence performance. The post also covers strategies for measurement, scaling work across agents, and considerations for optimizing dispatcher and agent behavior.

SObjectizer Tales – 21. Performance, part 2

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