Random hexagon fractal
Read OriginalThis article describes a method for generating a random fractal by selecting a random point inside a hexagon, then repeatedly picking a random side, forming a triangle with that side and the point, and updating the point to the triangle's center. The author explores how using different definitions of 'center' (barycenter vs. incenter) produces different fractal images, with examples and links to related topics like the chaos game and Sierpinski triangle.
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