Jason Cole 7/22/2015

Stop the bus

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This article details a simulation project for the card game 'Stop the Bus', written in Python and visualized with Blender. The author explores the optimal strategy for when to stop drawing cards, using a simulation of over 2 million games with virtual players. Each player follows a fixed suit and stops at a predefined score limit. The results show that stopping at a hand value of 19-20 gives a slight advantage, while waiting beyond 27 significantly reduces winning chances. The article combines programming, probability, and game theory in a tech-focused context.

Stop the bus

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