A portentous reunion
Read OriginalThe author recounts attending their 30th college reunion, noting a pervasive anxiety among peers about AI's impact on the future, especially for their young adult children. Amidst this, they share a nostalgic story about creating a two-player Tetris game called BattleTris in 1993, using a null-modem cable for networking. The game, inspired by Wesleyan Tetris, allowed players to buy weapons to sabotage opponents. It became a hit with suitemates and later served as a final project for a software engineering class in 1994. The article blends personal history with tech nostalgia and current AI concerns.
Comments
No comments yet
Be the first to share your thoughts!
Browser Extension
Get instant access to AllDevBlogs from your browser
Top of the Week
No top articles yet