Andrew Healey 7/8/2024

Making Python Less Random

Read Original

The article details a developer's journey to debug a game bug dependent on randomness. It explains Python's sources of randomness (os.urandom, random module) and explores increasingly complex methods to achieve deterministic behavior, including mocking, patching, and intercepting system calls like getrandom via LD_PRELOAD or ptrace.

Making Python Less Random

Comments

No comments yet

Be the first to share your thoughts!

Browser Extension

Get instant access to AllDevBlogs from your browser

Top of the Week