Andrew Healey 12/31/2024

Building Game Prototypes with LÖVE

Read Original

The article details the author's experience using the LÖVE framework and Lua to build game prototypes and a chess UI as part of a goal to ship a complete game. It includes technical code examples for game mechanics and UI implementation, discussing the framework's simplicity and the process of translating game state into a functional interface.

Building Game Prototypes with LÖVE

Comments

No comments yet

Be the first to share your thoughts!

Browser Extension

Get instant access to AllDevBlogs from your browser

Top of the Week