Andrew Healey 12/31/2024

Building Game Prototypes with LÖVE

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The article details the author's experience using the LÖVE framework and Lua to build game prototypes and a chess UI as part of a goal to ship a complete game. It includes technical code examples for game mechanics and UI implementation, discussing the framework's simplicity and the process of translating game state into a functional interface.

Building Game Prototypes with LÖVE

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