The Unexpected Effectiveness of One-Shot Decompilation with Claude
Read OriginalThe article details how developer Chris Lewis is using Claude Opus and Claude Code in a non-interactive mode to automate the decompilation of Nintendo 64 games like Snowboard Kids 2. It explains the 'matching' process of converting MIPS assembly to idiomatic C and how AI agents, prompted to tackle the simplest functions first, have dramatically increased the project's speed and productivity.
Comments
No comments yet
Be the first to share your thoughts!
Browser Extension
Get instant access to AllDevBlogs from your browser
Top of the Week
1
Introducing GPT-5.1 for developers
Simon Willison
•
6 votes
2
A simple explanation of the big idea behind public key cryptography
Richard Gendal Brown
•
1 votes
3
Google Antigravity Exfiltrates Data
Simon Willison
•
1 votes
4
5
Fix “This video format is not supported” on YouTube TV
David Walsh
•
1 votes
6
Tooltip Components Should Not Exist
TkDodo Dominik Dorfmeister
•
1 votes
7
llm-anthropic 0.22
Simon Willison
•
1 votes
8
GPT-5.1 Instant and GPT-5.1 Thinking System Card Addendum
Simon Willison
•
1 votes
9
Nano Banana can be prompt engineered for extremely nuanced AI image generation
Simon Willison
•
1 votes
10
Hire Me in Japan
Dan Abramov
•
1 votes