Robert C. Martin 11/28/2021

Space War

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The author recounts his journey of revisiting and updating his 'Space War' game, originally written in 1978. The new version is built in Clojure using the Quil framework, adhering to 100% functional programming principles with no mutable state. He discusses the benefits of this approach and tools like clojure/spec for maintaining and understanding the codebase after a long hiatus.

Space War

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