Phil Eaton 1/23/2022

Bootloader basics

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The article details the author's hands-on experience with bootloader programming, culminating in the creation of a basic text editor and a playable Snake game written in assembly. It includes code snippets, explanations of low-level concepts like VGA modes and keyboard input, and mentions an upcoming talk. The content serves as an intermediate resource for developers interested in low-level systems programming.

Bootloader basics

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