Mikkel Paulson 11/27/2020

Recurse Center, week 3: Making Rust's ownership work for you

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The article details the author's third week at Recurse Center, attempting to build a FreeCell card game in Rust using the Druid GUI framework. It covers the challenges faced with the GUI, leading to a fallback command-line version. The core technical discussion revolves around appreciating Rust's ownership model for structuring game logic, with code examples for game structs like Deck, Tableau, Cell, and error handling.

Recurse Center, week 3: Making Rust's ownership work for you

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