Krzysztof Zabłocki 4/23/2012

Drawing smooth lines with cocos2d ios inspired by Paper

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This article provides a detailed, technical tutorial on replicating the smooth, variable-width line drawing seen in the Paper app for iOS using the cocos2d framework. It explains the algorithm for connecting touch points with splines, rendering line segments with dynamic widths using triangles, and handling vertex connections for seamless strokes.

Drawing smooth lines with cocos2d ios inspired by Paper

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