[리액트 2부] 4.4 메모이제이션 훅
Read Original이 글은 메모이제이션 프로그래밍 기법을 팩토리얼 계산 예제로 설명한 뒤, 리액트의 useMemo와 useCallback 훅을 심층 분석합니다. 훅의 내부 구조를 직접 구현해보며 의존성 배열을 통한 캐싱 메커니즘과 컴포넌트 리렌더링 시 불필요한 재계산을 방지하여 성능을 최적화하는 방법을 상세히 다룹니다.
0 comments
Comments
No comments yet
Be the first to share your thoughts!
Browser Extension
Get instant access to AllDevBlogs from your browser
Top of the Week
1
Fix your upgrades and migrations with Codemods
Cassidy Williams
•
2 votes
2
Designing Design Systems
TkDodo Dominik Dorfmeister
•
2 votes
3
A simple explanation of the big idea behind public key cryptography
Richard Gendal Brown
•
2 votes
4
Introducing RSC Explorer
Dan Abramov
•
1 votes
5
The Pulse: Cloudflare’s latest outage proves dangers of global configuration changes (again)
The Pragmatic Engineer Gergely Orosz
•
1 votes
6
Fragments Dec 11
Martin Fowler
•
1 votes
7
Adding Type Hints to my Blog
Daniel Feldroy
•
1 votes
8
Refactoring English: Month 12
Michael Lynch
•
1 votes
9
Converting HTTP Header Values To UTF-8 In ColdFusion
Ben Nadel
•
1 votes
10
Pausing a CSS animation with getAnimations()
Cassidy Williams
•
1 votes