Minecraft on Mango
Read OriginalThis article details a developer's project to build a Minecraft client for Windows Phone 7 (Mango) that connects to official Minecraft 1.0 servers. It covers the challenges of porting a synchronous C# library to the asynchronous socket communication required by Mango, the legal considerations of creating a third-party client, and plans to open-source the project after Mojang's approval. The article is relevant to IT/technology as it involves software development, networking, and mobile platform programming.
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