Adding dependencies to binary Swift packages
Read OriginalThis article explains a workaround for adding dependencies to binary Swift Package targets, which inherently lack this capability. It provides a detailed tutorial, including code examples, showing how to create a secondary regular target to host dependencies that the binary target can access at runtime. The post covers both open-source and closed-source dependencies and is aimed at developers working with closed-source SDKs distributed as Swift packages.
Comments
No comments yet
Be the first to share your thoughts!
Browser Extension
Get instant access to AllDevBlogs from your browser
Top of the Week
No top articles yet