Lessons from Advent Of Code - Part 4: Grids and Graphs
Read OriginalThis article concludes a series on lessons from Advent of Code 2024, specifically analyzing grid and graph-based programming challenges. The author details a Java-based approach using concepts like Location and Direction classes, drawing from experience with the GridWorld AP CS case study. It discusses designing grid APIs, navigating 2D spaces, and summarizes the author's overall experience using Java for these puzzles.
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