Thomas Sarmis

Thomas Sarmis is a Principal Software Engineer specializing in large-scale, microservice-based backends, gambling software platforms, system architecture, and distributed systems, with extensive experience in game development and computer vision.

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27/12/2025
EL
software engineering system architecture microservices gambling software distributed systems
Thomas Sarmis

Articles from this Blog

3 άρθρα from this blog

Homelab 2026
18/9/2026 • EL

Homelab 2026

Back in 2024 I wrote about swapping my aging HP MicroServer for a tiny N100 box. Two years on, that same little PC — its only hostname is, unimaginati

Quick Tips Recap — August 2026
31/8/2026 • EL

Quick Tips Recap — August 2026

010 — API Design Mistakes and what to ship instead Five API design mistakes and what to ship instead: ✕ 200 OK with "error" in the body ✓ Use the stat

Quick Tips Recap — July 2026
31/7/2026 • EL

Quick Tips Recap — July 2026

001 — Code Review Habits and exactly what to say instead Five code review habits that read as junior, paired with the senior version of the same momen